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  • Company Introduction

    cocos company introduction

    Founded in Xiamen, China on December 30, 2011, YAJI Software, the official team of Cocos Engine, has independently developed a series products, including the second generation game engine “Cocos Creator”, and the world's most popular open source engine framework “Cocos2d-x”, relying on its profound technical background and years experience in the Game Industry. Cocos, whose vision to "Simplify Game Creation", has served more than 1.4 million game developers From 195+ countries. Cocos allows developers and artists to work together seamlessly thanks to its open-source framework, Cocos2d-x and GUI editor, Cocos Creator. Cocos effectively enables developers to create games for all major platforms, including iOS, Android, Facebook Instant Games, WeChat Mini Games, HTML5 as well as desktop platforms.

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    Company Milestone

    2018.08

    Round A Financing

    2017.09

    Operating Independently

    2016.03

    Launch the Second Generation Engine
    “Cocos Creator”

    2014.09

    Launch the Cocos Brand

    2014.05

    Release the AnySDK

    2014.04

    Release the Cocos2d-x v3.0

    2013.03

    Launch the first generation engine
    “Cocos Studio”

    2012.12

    M&A by CHUKONG Technology

    2011.10

    Invested by CHUKONG Technology
    Establish YAJI Software

    2010.11

    Birthday of Cocos2d-x

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